Continental
Savanna After Dark
A survival game of three minutes: gather wood, feed the fire, and keep the circle of light wide enough to hold off what is beyond it.
— The board
Play against the machine. Your best score is kept in this browser only — nothing is sent to the archive.
Click or tap to play. Keyboard works too where the game uses it.
— What is playing against you
Nothing plays against you — obstacles arrive on a timer.
No opponent — a timer or a spawner
Nothing is playing against you. There is no opponent in this game at all — no model of you, no plan, no choices being weighed. What feels like an adversary is a spawn timer and a random number generator: obstacles appear on a schedule that tightens as your score rises.
This is worth noticing precisely because it can feel otherwise. Difficulty that rises with time reads as an opponent responding to you, and it is not.
What this version is not
Invented. The fire-and-darkness mechanic is a game device, not a description of how anyone actually camps or herds.
— Sources
No sources have been attached to this entry yet. Until they are, treat everything above as provisional.
Related boards
The Archive · Play as Record
Savanna After Dark
Africanpedia