West Africa · Akan
Oware
also called Awari · Ayo · Awale · Warri
Oware is a two-row sowing game of the mancala family, played on twelve pits with forty-eight seeds. Players lift the contents of a pit and drop them one by one into the pits that follow, and the game turns on counting far enough ahead to see where the last seed will fall. It travelled with enslaved West Africans to the Caribbean and the Americas, where it is still played under other names.
Played in: Ghana · Côte d'Ivoire · Nigeria · Benin · Togo
— The board
Play against the machine. Your best score is kept in this browser only — nothing is sent to the archive.
— What is playing against you
Looks four moves ahead and picks the line that ends best for it.
Turns on a panel over the board listing the moves the machine considered on its last turn, the score it gave each one, and how many positions it examined to get there. The numbers are the engine's own.
What this version is not
The twelve pits, the anticlockwise sowing, the capture on bringing an opponent's pit to two or three seeds, the backwards chain through preceding pits, the obligation to feed a starving opponent and the forfeit of a grand-slam capture are all implemented. The two bowls beside the board hold captured seeds and are not sown into.
What is missing: there is no repetition or cycle detection, and Oware positions can in principle loop forever. The computer opponent searches four moves ahead at its hardest setting, which is far short of a strong player. Regional conventions differ over the grand slam — some traditions forbid the move outright rather than allowing it without capture, as here.
— How it is played
— Sources
- Murray, H. J. R. (1952). A History of Board-Games Other Than Chess. Oxford: Clarendon Press.
- Russ, L. (2000). The Complete Mancala Games Book. New York: Marlowe & Company.